The Promise of a Narrative Explosion
One of the best (and least-known) pieces of writing advice I've ever heard, writing for yourself vs the players, and how these operate in Baldur's Gate 3 and God of War: Ragnarok
(Spoilers in the final two sections of this article - they’re clearly telegraphed ahead of time, so even if you wish to avoid spoiling BG3 or Ragnarok, read on and then just stop when you reach the appropriate section heading)
Some initial thoughts on the current state of writing advice, that will then link into my much promised exploding story bomb in …
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